VG:SOH The InfoMap Project
InfoMap is a UI map mod for the MMORPG Vanguard: Saga of Heroes
that provides high quality maps for use ingame with PoI data
(or "Points of Interest") displayed as markers over the maps.
The advantages of this map mod are:
- Enhanced maps to aid navigation across Telon, including cities, riftways and all continents.
- Various markers for pre-loaded PoI types giving locations for basic services and resource nodes.
- No problems with PoI limits, and can be used together with a CustomPoINames.txt file for your other PoIs.
InfoMap Pages
Further details and downloads for the InfoMapAdvanced UI mod.
Installation instructions, to add InfoMap as a standalone mod or into another UI mod.
Details of recent updates, the To Do list and the development history of InfoMap can be found here.
NB: The original map mod, InfoMap Basic, is no longer available.
Example Image from InfoMap Advanced
|
| Windows in InfoMap Advanced (v1.5) |
InfoMap PoI Data
The data for the InfoMap UI mod is submitted by players using the Automatic PoI Logging System on this website. If you would like to see more data available in this mod, join in with the effort to collect it!
The positioning of the PoI markers is a balance between accuracy and visibility, and varies according to the type of PoI. Accuracy is also limited by the width of a pixel on the data images.
- Markers for metal, stone and wood nodes are precise, and one dot marker indicates one node.
- Markers for cloth resources indicate the centre of a patch of cloth plants, therefore one dot marker typically indicates between one and four plants. The positions of the plants in each patch are averaged since they occur too close together to show clearly on the maps.
- Marker positions on the services data layer are adjusted by an algorithm and visibility is favoured over precise accuracy. Where several services exist close together the positions are altered slightly so that all the markers can be seen clearly. Therefore with the exception of New Targonor and Ahgram which were excluded, where multiple service markers are clustered together the positions may not indicate the exact locations. Single service markers which do not overlap any others remain precise however.
Key
InfoMap currently uses the following markers.
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Metal Resource | ![]() |
Banker | ![]() |
Green Riftway | ![]() |
Riftway Hub | ![]() |
Ferry |
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Stone Resource | ![]() |
Exchange Broker |
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Blue Riftway | ![]() |
Altar | ![]() |
Flight Master |
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Wood Resource | ![]() |
Mailbox | ![]() |
Yellow Riftway | ![]() |
Bind Stone | ||
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Cloth Resource | ![]() |
General Goods Vendor |
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Red Riftway |
Discussion
Suggestions, feedback, bug reports and offers of help are all welcome. The following discussion threads can be found on VGinterface.com.
Credits
|
Cobal
(Kobal on Halgar)
Author of Cobal's Mappack | Terrain maps and city maps |
| Maraka (Maraka on Xeth) | PoI database management |
|
Nadger
(Atticus on Xeth)
Author of CoreUI3 Interface Mod | XML, optimization and rift maps |
| Soresha (Ysora on Halgar) |
PoI database, data layers, button/marker graphics,
XML and website |
|
Xndyr
(Xndyr on Seradon)
Author of myUI Interface Mod | XML |
With thanks to
| Malstrom (Stryke on Xeth) | General assistance and spreading the word |
| Mother9987 @ vginterface.com | Providing the idea for high resolution city maps |
| thorvang @ vginterface.com | Providing a map splicing script |
| All the Vanguard PoI Loggers | Submission of data |
Interview with Cobal
Cobal was interviewed by Lumio from Vanguard Vault for their series of podcasts. You can hear him talking about the various map projects in Vanguard Voices #4. The interview is at the end of the podcast, starting at 19:45.
















